Roller Ghoster

Nightingale Publishing

$ 49.99 


Author : Roberto Fraga

Drawing : Rolf Vogt

Editor: Drei Magier Spiele

Numbers of players : 2-4

Duration: 15 minutes

Recommended age : from 5 years

Year of publication: 2020



It's time for the annual ghost race in Roller Ghoster, with players racing to climb to the top of the ruined mansion first! But beware; guests inside the house will roll items at you and other players. 

From Schmidt's Drei Magier line, Roller Ghoster teaches children about risk management using a mechanism similar to Fireball Island. Players can choose the inner track when running to the top, which is longer but much safer from flying objects. Or, players choose the outer track which is a faster route to the top - but a much heavier risk of being hit by a flying object and bringing them back to the start.

With each throw, players twist the top of the tower releasing marbles that fly around the mansion towards players' ghost meeples as they attempt to climb to the top. Will you choose the safe and slow path, or will you trade speed for a risk of collision?