Jamaica

Nightingale Publishing

$ 69.99

Information:

Auteur: Malcom BRaff, Bruno Cathala & Sébastien Pauchon

Illustration : Mathieu Leyssesse

Publisher: Space Cowboy

Numbers of players : 2-6

Duration: 30 - 60 minutes

Recommended age : from 8 years

Year of publication: 2007


Descriptions:

Summary: This is a tactical pirate-themed racing game with player interaction and secondary objectives (eg detour for treasure). The winner is the player who best balances his position in the race with his success in secondary goals.

Setting: Jamaica, 1675.
After a long career in piracy, Captain Henry Morgan is ably appointed Governor of Jamaica, with the explicit order to cleanse the Caribbean of pirates and buccaneers! On the contrary, he invites all his former “colleagues” to join him in his retirement, to profit from the fruits of their plunder with complete impunity. Every year, in remembrance of the “good old days”, Morgan organizes the Great Challenge, a race around the island, and at the end of it, the most gold captain is declared a Grand Winner.

Objective: The game ends on the turn in which at least one player's ship reaches the finish line, completing a circuit around the island of Jamaica. At this point, players are awarded different amounts of gold depending on their distance from the finish line at the end of the race. This gold is added to any gold a player has collected along the way by hijacking the race to search for valuable treasure, stealing gold or treasure from other players, or simply charging gold. as indicated by the cards the player played during the race. The player with the most total gold acquired by all these means is then declared the winner.

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